Sean Carton is the lead game designer for Causeway. He is a former modder and a specialist in lane-pushing games, who pioneered many features now seen in commercial games including vector-targeting and merc camps.
His work includes Dota Outland (2003) and Rise of Winterchill (2007), and he authors the website Lane-Pushing Games.
He is an ambassador for Women in Games, and an associate member of the Esports Research Network.
Joanne Hession is the founder and CEO of LIFT Ireland, a non-profit raising leadership skills and awareness across the island of Ireland. She is a serial entrepreneur and an internationally networked leadership expert.
Guido Schmidt is an Executive Producer at Rovio, with 20+ years of game industry experience including Game Director roles at Remedy and Paradox Interactive. He is the author of Game Design: Impossible, a book about leadership and production in the game industry.
Eric Risser was the founder and CTO at Artomatix, a pioneering Irish game-tech company which exited to Unity in 2019 for $50M.