Games

This collection of games explores leadership themes. 

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    The Pale Beyond

Face adversity and uncertainty while managing a crew on an arctic exploration. Based on the Shackleton expedition.

  • Single Player
  • Dilemmas
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    Suzerain

Explore the nuanced dilemmas of political leadership in a fictional country, in a setting that reacts vividly to your choices.

  • Single Player
  • Dilemmas
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    Frostpunk

Guide your society to survival in an unforviging climate โ€” by managing resources, making laws, and maintaining morale.

  • Single Player
  • Dilemmas
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    Soulprint

Inspired by Norwegian cultural heritage, this multi-chapter game is designed to develop good character traits in young people.

  • Single Player
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    Causeway

A team-based strategy game exploring emergent, organic leadership. (This is our game!)

  • Multiplayer
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    World of Warcraft

A classic MMO which is well known for the emergence of leadership dynamics in its persistent guilds and challenging raids.

  • Multiplayer
  • Guild Management
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    Hell Let Loose

A shooter based on World War II, with 50v50 battles and high dependency on an effective military command structure.

  • Multiplayer
  • Military Simulation
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    Squad

A shooter game with an impactful squad leader role.

  • Multiplayer
  • Military Simulation
Training & Coaching

Game developers looking to invest in themselves or their team โ€” here's some great talent that can help.

  • This is a collection of leadership development specialists. 
  • Each has their own areas of expertise โ€” reach out and they will be happy to share!
  • You may find some are open to remote arrangements.
  • For corrections or suggestions, please write us!

Mel Phillips coordinates training initiatives, talks, and other resources to uplift the standard of leadership in the games industry.

  • Cohort-based Learning
  • Coaching

Pelle Sundequist and team provide leadership training across multiple industries, including games and AAA developers.

  • Cohort-based Learning
  • Training
  • Coaching
  • 3+ Experts

Leadership and Team Dynamics is a 2-day remote course for games industry professionals.

  • Cohort-based Learning

Evolve is a Sumo Group initiative to make their internal leadership training available for free to the wider game industry.

  • Cohort-based Learning

Andy Coley supports and empowers leaders, studio heads, and managers in the computer games industry.

  • Coaching
  • Training

Cecile Hemery helps quiet leaders in tech and gaming to regain confidence and clarity, so they can find fulfilment in their careers and beyond.

  • Coaching

Emma Brassington helps women in tech be more visible and become authentic leaders.

  • Coaching
  • Training

Erik Goossens helps CEOs turn visions into action by aligning teams, strategy, and culture for growth.

  • Coaching

Jason Adams and Adam Mercer unlock the best version of your leaders to improve engagement, performance and retention.

  • Coaching
  • Training

Martjin van Zwieten helps ambitious leaders build better videogame companies. 

  • Coaching

mike knox supports leaders and teams to have a healthy, inclusive, and productive work environment.

  • Coaching
  • Training

Nikolina Finska's mission is to champion empathetic leadership and empower underrepresented people in tech.

  • Coaching

Simon Sparks believes a "better me + better you = better everyone", and helps teams create a culture that goes beyond survival into thriving.

  • Coaching
  • Training

Sophie Vo coaches

  • Coaching

Steve Cuss works with companies to create hyper engaged teams, delivering bespoke programmes in Culture, Process, Budgeting and Leadership.

  • Coaching
  • Training
Resources
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    Rise and Play

Sophie Vo speaks with a wide range of accomplished people in the games industry, exploring leadership themes in their work and the realities of running studios.

  • Podcast
  • Masterclass
  • Newsletter
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    Here's Waldo

Lizzie Mintus interviews executives and thought leaders from across the game industry, exploring their stories and dilemmas.

  • Podcast
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    Game Design: Impossible

Guido Schmidt shares invaluable advice about production and leadership in game industry teams, illustrating through a story with a fictional studio and characters.

  • Book
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    Up Down Up

Kim Nordstrรถm interviewed over 100 games industry founders and CEOs, and shares the lessons learned and wisdom gained.

  • Book
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    The Long Game

Martijn van Zwieten shares best practices, models and frameworks that will help with running and growing a business in the videogames industry.

  • Newsletter

Excellent non-games resources

John Maxwell presents a comprehensive theory of leadership, rich with examples and practical advice. 

For those who like lists, there is no better overview of what leadership is really about.

  • Book

John Maxwell's extremely practical advice on better public speaking, based on his experience of delivering over 13,000 talks. 

Indirectly, the book covers many leadership concepts in a practical way.

  • Book

Stanley McChrystal outlines the transition of the US Military from a siloed organisation to an interdependent and flexible network. 

Perhaps the most impressive case study ever of how to scale the agility of small teams into a large organisation.

  • Book

Kim Scott introduces a framework for building a work culture which values both forthrightness and empathy. 

It advises on how to avoid being too nice or too ruthless, while ensuring feedback flows.

  • Book

Simon Sinek helps people and organisations get to the point and communicate clearly about their purpose.

The book offers much more practical guidance than the TED talk, and its guidance led to Kybolt's vision statement.

  • Book
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    Founders

David Senra reads the biographies of history's greatest entrepreneurs, and summarises their character and why people followed and believed in them. 

Addictive, inspiring, and unrelenting. 

  • Podcast